Update regarding my hand, So after visiting the hospital today ive been told I must wear a sling and a cast for two more weeks as my hand has not healed as quickly as expected after my operation. So as a result wizzsim will be updated slowly and as much as I can while my hand heals and I will again provide another update 2 weeks from today. Regards Matt.
FSX Eurocopter AS365 Panther (fictional). Repaint made for Abacus Premier Collection AS365 Panther. Repaint by Jim ONeill.
FSX MEDIVAC-003 Augusta Westland EH101. A fictional repaint for the FSX Acceleration EH 101. By Jon Murchison.
FSX SpaceX Bell 206B. A repaint of the default Bell 206 in the colors of SpaceX. SpaceX is a private, American spaceflight firm, who currently holds the supply contract for the International Space Station through NASA. By Harrison Bartlett.
FSX Bell 206 ZK-TWK On Floats. A repaint for the payware DodoSim Bell 206 floats model. This color scheme was released around 1972 by the Bell Helicopter Company in a promotional brochure showing it flying over New York City. Late in 1973 the author built and flew a 5 foot rotor span radio controlled model in these colors and successfully flew it for several years. It was featured on television and local newspapers during that time. By Warren King.
FSX KPIX TV Chopper Robinson R44. Textures only for use with Just Flight Flying Club R44. By Leo Freitas.
FSX Estonian Air Force R44 No. 63. Textures only for the Just Flight Robinson R-44 helicopter. By Paavo Pihelgas.
FSX Focke Achgelis Fa223e transport, SAR, antisubmarine, trainer helicopter (1940). Original Gmax model by Vladimir Zhuhylskiy. Updated for FSX by John Hauke.
FSX CMBH Lama Helicopter, registration F-GIBK. Texture files for only for the FS Heli Lama X. By Bertrand Barbe.
FSX Boeing CH-46 Sea Knight Update. This is an update for FSX Acceleration of the CH46 SEA Knight by Rory Kelly. The author has changed the gauges in the virtual and 2D cockpits, otherwise it is the update done for it for FS2004. This is the whole aircraft. By Bob Chicilo.