The team is making good progress on the SDK development. While still in the early stages, the plan is to provide an initial version of the SDK to the 3rd party developer community before the end of the year. Our goal has been to involve 3rd parties early in the development process, and to give them the ability to influence our priorities and how we author the SDK. After the first wave of initial 3rd party developer visits onsite with the team, we've been incredibly excited by the optimism and feedback we've received thus far. These same tools will be provided to the community in effort to ensure the tools we use to create content, tools that undergo constant testing in our production environment, are shared with all our creators. Initially, the SDK will offer the ability to author planes, sceneries and custom missions. For those with a preference for using FSX tools, SimConnect will be supported. We will also support additional modern standards like HTML for UI and glTF for 3D models.
Feature Discovery Series
Episode 3 is here!
We are pleased to announce the third episode in our Feature Discovery Series has been released! Presented at our Global Preview Event, Episode 3 (AERODYNAMICS) features a detailed look at the engine that drives flight in the next generation of Microsoft Flight Simulator. Head into the Insider area to watch Episode 3!
We are currently planning to release Episode 4 next week.
December/January preview for the DR is now available in the Insider Area!
Our preview for the Feedback Snapshot has been delayed a week in order to prevent overlap with the DR Update. Expect the rev 1 preview of the FS next week.
A heartfelt thank you to everyone that visited us at the X0 event. We had an incredible turnout and the team genuinely enjoyed the opportunity to sit down and play the latest demo with so many fellow flight simulator enthusiasts!
Microsoft Flight Simulator Team