FS2004/FSX DHL opb. Smartlynx Malta Airbus A321-211(P2F). This is a repaint of the Project Airbus A321-211, in DHL opb. Smartlynx Malta livery, registration 9H-CGB. Model included. The textures are saved in 32 bit format for quality graphics. Shine effect. Night textures by Adam Hamada. Contains accurate model with details such as opening passenger and cargo doors, animated pack inlets and outflow valves, all operable control surfaces, detailed flap tracks and slat rails, hydraulics modelled on spoilers, landing gear doors and many more. By Stefan Bree.
FSX Aero Union Lockheed P-3A Aerostar. P-3C Orion FSX is required in order to use this model. If it enters appropriately to [LIGHTS] in aircraft.cfg, an effect will appear by operating the fire retardant spraying switch in VC. This is a native FSX model. However, it is not compatible with DX10. It did not apply the bump mapping. Exterior and painting of this model has been created in more detail than previous work. Especially, the main wing relation (flap and engine nasser, etc.) is the new designs. By Team FS KBT / Hiroaki Kubota.
FSX Lockheed P-3B AEW / U.S. Customs and Border Protection package. P-3C Orion FSX is required in order to use this model. Two kinds of paint were prepared. This is a native FSX model. However, it is not compatible with DX10. It did not apply the bump mapping. Exterior and painting of this model has been created in more detail than previous work. Especially, the main wing relation (flap and engine nasser, etc.) is the new designs. By Team FS KBT/ Hiroaki Kubota.
FS2004/FSX Vickers Vimy Commercial. After the end of WW1, Vickers decided to build an airliner version of the Vimy bomber. The prototype Vimy Commercial flew in April 1919. A total of 44 were built, most of them for China. The most well-known example was, however, G-EASI 'City of London', flown by Instone Air Line (and later Imperial Airways) 1920-1926. Version 2 model adapted to work with FSX as well as FS2004. By Jens B. Kristensen.
FSX Spiteful Mk XVI. The Supermarine Spiteful was a direct development of the Spitfire using a new laminar flow wing. Spiteful RB518 was modified to Mark 16 configuration and fitted with a Griffon 101 engine. During a test in 1947 this aircraft attained 494 mph at 27,500 feet. RB518 goes up to 430 knots as the real aircraft did. The model is made for FSX with special .air file and modified texture by A. F. Scrub.
FSX/FSX-SE Scenery--08R-Richmond Airport. Richmond Airport (08R) is located in southwest Rhode Island (RI), USA and is a privately owned, public use facility established in June, 1955. 08R features a 2129 x 30 foot wide lighted asphalt runway with a tri-color VASI on the '29' left end. Plus the airport has a lighted wind indicator. The airport is home to 22 aircraft - 15 single engine and 7 ultralights. This version came about as an attempt to provide a more accurate version of the airport and the surrounding area using the stock FSX scenery with no add-ons. The project uses all freely available libraries and is an approximate representation of the airport. By Frederick Zealor.
FS2004/FSX Condor Airbus A330-243 D-AIYC. Condor leased four Airbus A330-200, previously used by Etihad Airways. This aircraft has a capacity of 262 seats consisting of 22 business and 240 economy configurations that were previously used by Etihad. The D-AIYC is one of three A330s leased by Condor. The routes used for long distances are Seattle, Punta Cana and Toronto and some are also used for short routes. Texture for CLS Airbus A330-200V2. Repaint by Andi Bibby.
FSX/Accel Pilotable WWII Light Cruiser USS Nashville. The Brooklyn class, built between 1935 and 1938, had five 15.2 cm trible guns and four 12.7 cm twin guns fought in the Pacific and Atlantic wars. Powered with 100,000 shp the vessel reached almost 33 knots. Some of the cruisers were sold after WWII to South America. Nashville went after WWII to the chilean Navy as Capitan Prat and was wrecked in 1983. The argentine cruiser ARA General Belgrano (former Phoenix) were sunk during the Falkland War in 1982. Now you can explore this successful warship by toggling through twenty five cameras showing hundreds of realisticly details. Effects are seperatly configured for port and starboard. The AI-vessel USS Helena is converted from Sketchup to native FSX by Klaus Novak and belongs to his WWII US Navy fleet at SOH. Repaint for the Nashville in 1962 Atlantic camo, 2D-panel, configurations and files for pilotable vessel by Erwin Welker.