Get All the Latest Flight Sim Freeware Downloads for MSFS, FSX, FS2004, FS2002, FS2000, FS98, Prepar3D / P3D and X-Plane.

"We Believe Freeware should always be free"


Hello Guest, Welcome to
Become a free registered member and get all the very best features wizzsim has to offer which include Faster Downloads upto 2000kbps, instant downloading, Comment on your favourite Downloads, Upload Freeware and more.

YOU CAN NOW REGISTER FOR A NEW ACCOUNT, The Activation Email may be sent to your spam folder.

To Translate wizzsim you can still use the translation box on the left side.
I have had some members contact me about safety issues, I can assure you all has always been safe and use's HTTPS with a security certificate, we also have antivirus and firewall installed on our server which is also protected with hardware. We also have other measures in place to protect So yes is safe to use and has always been safe to use.


Downloads : 7,269 Downloaded 985,966 times.
Star InactiveStar InactiveStar InactiveStar InactiveStar Inactive
Pin It

We had a great time answering your questions today in the Live Developer Q&A. Thank you all for participating. Jorg, Seb, and Martial had a blast with everyone in chat. You can watch the video here on Twitch, read through some answers here,  or wait for it to be live on Youtube next week with marked timestamps. For those in the United States, we wish you a Happy Thanksgiving! To everyone else, have a safe and wonderful weekend.






  • DevMode:
    • Throughout this week, the DevMode team has been actively focused on the last fixes for Update 7. We hope you will enjoy the results -> check-out the SDK Release Notes!
    • On the Scenery Editor, the Heightmap Editois nearly finished. We are also working on providing an editable hierarchy for object instances, which was one of the top requested features in terms of scenery editing.
    • The new Visual Effects are now coming to production, even though we still have work to do on process optimization. We’re also adding new SimVars, which is needed to condition the triggering of effects.
    • Besides all this, the whole new asset creation system within the Project Editor remains a work in progress, of course.
    • As a background task, the DevMode team is always working on improving the overall stability giving special focus to the Project Editor, the Scenery Editor, and the Aircraft Editor. The community’s feedback continues to be very helpful in identifying & fixing bugs and thus making the tools better.
  •  SimConnect:
    • We have fixed the functions related to AI objects and AI aircraft.



  • The third party creator community is just amazing and we are quite literally overwhelmed by the volume and the quality. Just some numbers:
    • Airports:
      • 214 have been released on the platform so far (that’s 27 since last week)
      • another 48 have been announced and
      • an additional 118 are in production by third parties but are not yet announced officially.
      • In total 380 airports are either already released or are in active production. Just stunning to see the amount of enthusiasm and productivity.
    • Aircraft:
      • 9 aircraft have been released (+2 since last week),
      • another 56 are announced, plus
      • there are another 20 unannounced.
      • So overall, 85 aircraft are either released or are in production.
      • Just to mention it, we are super excited to see what Aerosoft, Hans, Stefan and the rest of the team are doing with the CRJ. It’s so rewarding to see a team embrace the SDK and create a complex aircraft with it. It’s just great quality and we are so excited to see this come together!
    • Scenery:
      • 29 scenery add-ons have been released (+4 from last week) and this category is thriving. Great to see all the progress.

We also had several excellent conversations with Freeware groups like Working Title and Fly By Wire. Each of these teams is very impressive and the quality of their work is excellent. We are hopeful to engage more deeply with these teams in the coming weeks.

Finally, thank you for the feedback regarding the airport gateway system. We really appreciate the insights provided and will formulate a plan on how to get this going in 2021! Thank you all. It’s immensely rewarding to be part of the hobby and to meet and to get to work with all of you!



Flight Sim Latest News

  • FlyByWire Simulations Development Update MSFS

    FlyByWire Simulations Development Update MSFS

    We'd like to provide you with a quick dive into the changes made towards the A32NX's flight model as part of our development update. The flight model has been completely revamped from the ground up...
  • MSFS 2020 May 6th, 2021 Dev Update

    MSFS 2020 May 6th, 2021 Dev Update

    Hello all! Based on the results of our last flight, we would like to introduce a new flighting opportunity available for select individuals to help us test Sim Update 4 starting on May 12, 2021. Our...
  • Preview Of Aerosoft Twin Otter For MSFS

    Preview Of Aerosoft Twin Otter For MSFS

    We've got new pictures of the upcoming Twin Otter DLC for the Microsoft Flight Simulator for you guys! The de Havilland Canada DHC-6 Twin Otter, currently marketed as the Viking Air DHC-6 Twin...
  • FlyByWire Updates A32NX for MSFS

    FlyByWire Updates A32NX for MSFS

    A minor update to stable (version 0.6.1) is now available for the A32NX. We've included changes to the displays and ECAM, optimizations to the EFB, and upscaled the FBW livery to 8K. Reminder:...
  • MSFS 2020 Patch Now Available

    MSFS 2020 Patch Now Available

    A patch ( addressing the multiplayer stuttering issue is now available for Microsoft Flight Simulator in the Microsoft Store and on Steam. Frame rate stuttering when custom liveries are...
  • Just Flight Hawk T1 Development Update MSFS

    Just Flight Hawk T1 Development Update MSFS

    The Hawk T1 development team are currently focused on making the aircraft as visually stunning as possible in MSFS. As part of that work, we have upgraded all the exterior textures to 8K resolution, ensuring...
  • Aerosoft Previews Brussels Int'l For MSFS

    Aerosoft Previews Brussels Int'l For MSFS

    Over on the Aerosoft forums, Jo Erlend has shown off a few more previews of Brussels International Airport for MSFS: Brussels Airport is an international airport 6.5 nm northeast of Brussels, the...
  • Orbx Releases EGCK Caernarfon Airport For MSFS

    Orbx Releases EGCK Caernarfon Airport For MSFS

    EGCK Caernarfon Airport released for Microsoft Flight Simulator! Located in an idyllic rural location on the west coast of Wales, EGCK Caernarfon is an ideal base for exploring the North Wales coast...
  • IndiaFoxtEcho Reports Update Problems In MSFS Marketplace

    IndiaFoxtEcho Reports Update Problems In MSFS Marketplace

    Problems with updates in MSFS Marketplace (and a note on where to buy our products). Several users are experiencing problems with the recent updates of the T-45C and the MB-339 if purchased on the...
  • Carenado Shows Off RDR 2000 In Their PA34T For MSFS

    Carenado Shows Off RDR 2000 In Their PA34T For MSFS

    Here are some screenshots from Carenado showing off the RDR 2000 in their PA34T Seneca V for MSFS: Here is a video explaining how weather radar works (using the RDR 2000):     If you interested to see how...


To Right click is not possible on this website.