Latest Prepar3D News


Update regarding my hand, So after visiting the hospital today ive been told I must wear a sling and a cast for two more weeks as my hand has not healed as quickly as expected after my operation. So as a result wizzsim will be updated slowly and as much as I can while my hand heals and I will again provide another update 2 weeks from today. Regards Matt.

IndiaFoxtEcho To End Sales Of Prepar3D Products

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Important Note On Our prepar3d Products

While we have been strong supporters of prepar3d, and while the sim is getting more functionality over time, the sales have been close to 0 recently and, apart from that, it is getting extremely difficult for us to provide support to our products for that platform (we strongly believe that you should not sell a product if you are not able to support it adequately).

In addition, we think that our p3d products are outdated.

Therefore, we have decided to cease the sales of our p3d products at the end of August - this leaves about 3 weeks for those wanting to purchase them.

Starting from September, our p3d products WILL NOT be available for a while (to grant some exclusivity to those who have purchased them recently) and will be re-released as Freeware in 2022.

This was not an easy decision to take as there is a lot to like in p3d, and we will get back to p3d if things will change in future.

Last, we want to say a big THANK YOU to our p3d customers which supported us for all these years.


Announcing Prepar3D v5.2

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prepar3d v5.2 brings a large number of features and improvements to the prepar3d platform. Continual improvements have been made to the Enhanced Atmospherics system offering better visuals while reducing memory usage. Improved atmospheric lighting and shadows, better volumetric cloud generation and enhanced precipitation effects to further improve realism and training fidelity.

Additional enhancements made to the DirectX 12 rendering system continue to improve performance and stability to enable support of even greater detail and scale in training scenarios. Light up the night sky with the addition of road lights and improved airport lighting. Developers have access to more tools including built-in support for viewing models and resetting various system states during program execution.

Additionally multiple improvements have been made to DIS and CIGI making large scale training scenarios easier to configure, more robust and performant, and offering greater interoperability across various other systems.


ASP3D Update Officially Released

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B7877 of ActiveSky p3d has been officially released!

This newest update of ASP3D includes several improvements including enhanced EA (Enhanced Atmospherics) mode features with volumetric cloud transition smoothing enhancements, volumetric fog visibility improvements, better p3d version awareness and improved p3d 5.2HF1 integration.


This is a free update for all ASP3D users, available now at

This latest version of the award-winning ActiveSky weather engine is made possible by dedicated developers, pilots, simmers, testers and supporters who are in pursuit of the best realism-based weather experience possible. Thanks to the continued support of ActiveSky, development continues on the p3d platform with many more features and enhancements in the works.

MK-Studios Releases Ponta Delgado Airport P3D v5

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Ponta Delgada - João Paulo II Airport is an international airport located on the island of Sao Miguel, in the Portuguese archipelago of the Azores. It is the primary airport in the Azores, as well as the fifth-largest infrastructure managed by ANA Aeroportos de Portugal.

It has scheduled domestic flights to all islands of the Azores, plus Madeira, Lisbon, Porto, and Faro.


  • A fully detailed rendition of Ponta Delgada airport and its surroundings,
  • Up to date ground layout and stands,
  • Satellite coverage of the airport area and Ponta Delgada city,
  • Mesh coverage for the whole island,
  • Accurate and detailed airport infrastructure based on real sizes and dimensions,
  • Detailed AFCAD adjusted for AI addons,
  • Custom objects placed around the airport,
  • Accurately placed autogen buildings and vegetation,
  • PBR implementation for taxiways and runways,
  • Full PBR implementation for the airport buildings,
  • Terminal interior model (simplified for maximum performance),
  • Very realistic night lighting with directional taxiway centerline lights, approach lights including correct brightness and weather/time-based visibility conditions,
  • Optimized Dynamic Lightning,
  • Orbx Global/Vector compatible.




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