This release includes the last must-have feature for 2.80 - LODs. For those who haven't used LODs before, it stands for (Levels of Detail). It is a way of defining what to draw when the camera is a certain distance away from an OBJ. In XPlane2Blender we call those ranges "buckets" and put Blender Objects (meshes, lights, armatures, empties) "inside them".
Laminar Research, X-Plane, X-Plane 11, X-Plane Developer, XPlane2Blender